Edinburgh, Scotland

I have been a professional 3D artist in the AAA video games industry for over sixteen years helping to craft and complete some of the most critically acclaimed and pioneering titles such as Grand Theft Auto V, Project Gotham Racing 4 and Forza Horizon 3. 


My interests and expertise exist in art, design and architecture. My goal has always been to be involved in interesting projects and to push myself creatively. I have extensive experience in creating art assets for AAA videogames from blockout to completion. My expertise is in scene composition including all facets of the process like level design, materials and lighting.


I was most recently a Principal Environment Artist creating the world of MindsEye for six years taking the environment from concept to realisation.


I am currently Principal Artist at Dovetail Games working on a new project.

Selected work

2014 Grand Theft Auto V - Environment Artist

2010 Blur - Environment Artist