General info
Concept Artist/ Digital Matte Painter
London
London
Experience
Senior Matte Painter/ Concept Artist
RISE | Visual Effects Studios
Concept Artist and 3D Digital Matte Painter
Concept Artist
Apple Studios -Silo Season 2
Art Department - Concept Artist, Environments SILO Season 2
Digital Matte Painter
Framestore Film
3D Digital Matte Painter / Environment concept artist
Concept Artist
AMC Production - Silo Season 1
Art Department
PRODUCTION DESIGNER: GAVIN BOCQUET
Concept Artist working on environments of the SILO
ADG award winning series 2024
PRODUCTION DESIGNER: GAVIN BOCQUET
Concept Artist working on environments of the SILO
ADG award winning series 2024
Concept Artist
Axis Animation
Scrooge: A Christmas Carol, Animated Christmas Netflix feature film. Primarily working on FX concepts and environments
3D Digital Matte Painter/ Concept Artist
3D Digital Matte Painter/ Concept art Advertising London.
3D/ 2D Generalist
Post- Production Runner
Studio Runner for The Mill London. Training in 3D and Design. While Running at The Mill I have been put on project work including a pitch for a cinematic trailer for Bungies upcoming game ‘Destiny’ where I was working on storyboards and key frame art.
Intern
The Mill
The Mill is one of the most notable post production studios in London. While here, I was working as a runner which meant I was able to contact and communicate with all different members of the staff and get a inside view to how things happened in the industry. I was also able to get time to shadow in the 2D Compositing suite and the 3D Suite.
Intern Artist
Hothouse IWG
Hothouse IWG is a well established model making company in London, who have won numerous awards for marketing and design, such as their work on Selfridges. During my time at Hothouse IWG I was mainly working as a runner in their main London studio. I was part of the Stratford Westfield Christmas setup for the Christmas Extravaganza. I was given basic workshop training.
Free Lance Artist
Crosspond Inc
Various freelance projects specializing in Final Cut, Photoshop, Illustrator and InDesign work and editing. I worked in a training class with animators from Aardman Animations teaching students aged 7 up to 10 the basics of animation and stop motion.
Free Lance Artist
Gumboots Media
Commissioned illustrator for a major presentation for Transport For London. The project, ‘Design Matters’, involved creating large A0 illustrations to be hung at the event at Westminster Hall. Participated in editing, Photoshop work, plus video and camera work for the event.
Intern
Pinewood Film Studios
Internship in the set decorating and drapes department. I had the opportunity to be a runner on Tim Burton’s ‘Sweeney Todd’ and Mathieu Kassovitz’s ‘Babylon AD’. Here I gained a great insight into the way the film industry works. I was able to see at first hand the fast pace at which the creative industry works and how the relationships between multiple departments combine to make a large single production.
Education
VFX 3D Production
Escape Studios
Three Month intensive course in VFX Production. Specialized in Autodesk Maya, Mudbox, Matchmove. The Foundry Nuke. Pixologic ZBrush. 3D Equalizer. Here I learned to become proficient at tracking footage, creating a CG model to then texture and convincingly merge into the footage and composite.
Fine Art BA(Hons)
The Arts University College at Bournemouth.
Full time studio based work. Participated in contextual, theoretical and practical seminars. Workshop training includes woodwork, metal work, Photoshop, Illustrator, InDesign, Dreamweaver, and Final Cut Pro. Exhibited in various galleries in London and around the South West including Studio 1.1 (Shoreditch), and Artsway.
Fine Art Foundation
University College of Arts, Epsom
Participated in graphics, photography, fashion and fine art classes while at UCA. Additional tutorials to develop skills in Maya 8.